Chimerror Productions

Quoll Work Thread, 2024-09-23 #2 - 2024-09-23 12:37

Tags: blog gamedev inform7 quoll testing text adventures writing

This is a continuation from another post. Here is the first part of this thread.

OK, I’m finally done with writing all the responses and updating my tests to generally hit all of them. I’m glad to be done with them because partially as a stylistic choice, they are very repetitive. I hope the tone and repetitiveness contrasts well with Ada’s personable nature, making the Playerr feel more comfortable with her.

I wish I could say I was done with this Smarter Parser integration so I can get back to the more exciting content work for the First Exercise, but I have a host of small issues and changes I want to make. I also want to probably try to do a "Let’s break the parser" stream over on my Twitch channel tomorrow or so to get some real testing of these new messages. I’m hoping that people in chat have better ideas of what types of things they would expect to type because I am too familiar with the "VERB NOUN" pattern Inform 7 expects. I’ll make sure to update when I go live with that!

Anyway, I’m going to go be a kitty and take a nap, and may get back on this later today.

Jaycie “chimerror” Mitchell