Chimerror Productions

Paras Work Thread, 2024-11-04 #2 - 2024-11-04 19:48

Tags: blog gamedev paras programming unreal engine

After therapy and dinner, I got back to refactoring and it went well… However, I started looking at the docs for navmeshes in UE and there are some tutorials I want to work through, so that’s probably going to be it for actual work on Paras for today. But the refactor has made it so much clearer!

I do think the repetition of each variable feels a bit odd in the visual context, but when you think of the similar textual code you’d also repeat the name of the variable each time. So really it just hits differently in the visual form.

Jaycie “chimerror” Mitchell