Chimerror Productions

Quoll Work Thread, 2025-01-12 #2 - 2025-01-12 13:15

Tags: blog gamedev inform7 interactive fiction programming quoll testing text adventures

I’ve reached a point where I think I need to take a break and eat some food. I managed to knock out a few small issues, which I’ll describe below the fold just so there’s something to this post. But the fun of writing looms closer…

The issues fixed:

My next things to work on after the break are pretty similar to that last one I fixed, where what is said should account for Ada’s knowledge of things, such as having met Taffany, or having been told how to fix Taffification. And then I see one more (hopefully) little fix like that for when Ada is talking to Glitch about Glitch.

After that, I will likely work on some handling of when the optional puzzle has been solved and the reward has been used to make Taffany act very different from how she acts at the start of the stage. And then I need to make some decisions on other things I want the skunktaur tutors to talk about, and then hopefully then it is the fun work of writing out all those responses.

I’ve mentioned possibly getting a new release by the end of this month, and I could do that, but I think it’s more likely to be next month, likely on the full moon. I still have a lot of stuff to do around the house before I start work, and that has to take priority.

But for now, break… and not going to lie, possibly nap…

Jaycie “chimerror” Mitchell