Chimerror Productions

Quoll Work Thread, 2025-01-20 #2 - 2025-01-20 16:52

Tags: blog gamedev inform7 interactive fiction programming quoll testing text adventures writing

OK, and that’s everything scaffolded, though I eventually started skipping writing tests because I realized that what tests I need will depend a lot on what exactly I write. Nonetheless, I kicked off a test run because I do think I have some tests where I ask questions that will now be handled by these rules. A search shows that I have 92 individual responses to write, though some of them I have already written nearly two years ago; they are just in my Scrivener file.

(I also ended up realizing there were a couple of other Subjects that it would be worth writing on, so I added those an responses on them, but that’s already part of that 92.)

Beyond that there are at least two new help files and a dev diary I want to write. When I finish up with that, I also have some bugs, and may decide to implement a more basic text adventure tutorial or provide a way to skip to the new material so Playerrs don’t have to replay the early parts of the game, which haven’t changed too much. But those last two especially seem like they could wait for a minor release because I would love to have this out sooner rather than later.

Either way, that’s going to probably do it for me today. I’m excited to get on actual writing; even writing the little synopses for myself to work off of was pretty fun. :3

Jaycie “chimerror” Mitchell